Car Parking Multiplayer Developer Facts: History, Games & More
Car Parking Multiplayer was developed by Olzhass, the studio brand of OGAMES, TOO, a game development company headquartered in Astana, Kazakhstan, active since 2014. Olzhass has published five games, including Car Parking Multiplayer (100M+ installs) and its sequel, Car Parking Multiplayer 2.
If you’ve spent hours driving, trading, and customizing cars in Car Parking Multiplayer, you might not know much about the studio behind it. Here’s a clear, fact-based look at who Olzhass is, what else they’ve built, and a common source of confusion players run into when looking them up.
Verified Company Facts
| Studio brand | Olzhass |
| Legal entity | OGAMES, TOO |
| Headquarters | Astana, Kazakhstan |
| Active since | 2014 |
| Games published | 5 |
| Combined installs (portfolio) | 200M+ |
| Car Parking Multiplayer installs | 100M+ |
Who Is Olzhass?
Olzhass is the studio brand behind Car Parking Multiplayer, operated by the registered company OGAMES, TOO, based in Astana, Kazakhstan. The studio has been publishing mobile games since 2014, focusing specifically on open-world driving and simulation titles.
Compared to major gaming publishers, Olzhass is a relatively small, focused team — but their flagship title has crossed 100 million installs on Google Play alone, making it one of the most-played parking and driving simulators on mobile.
Olzhass’s Full Game Portfolio
Olzhass has published five titles to date:

| Game | Description |
|---|---|
| Car Parking Multiplayer | The original open-world parking and driving simulator with multiplayer, trading, and roleplay features |
| Car Parking Multiplayer 2 | Sequel with improved graphics, physics, and new game modes, including drag racing |
| CPM Traffic Racer | A racing-focused spin-off title |
| CPM Garage | A customization/tuning-focused companion title |
| Nextgen: Truck Simulator Drive | A truck-driving simulation title, expanding beyond the CPM car-focused lineup |
A Common Source of Confusion: iOS vs. Android Publisher Names
If you’ve looked up Car Parking Multiplayer’s developer and gotten conflicting answers, here’s why: the Google Play Store listing shows Olzhass as the developer, while the App Store (iOS) listing has shown Aidana Kengbeiil as the publisher for the same game. This has led to real confusion among players trying to verify who actually makes the game.
The most likely explanation is that Olzhass is the core development studio, while a separate individual or entity handles iOS publishing specifically — a common setup for smaller studios that don’t have in-house iOS distribution infrastructure. Both listings point to the same underlying game and development team.
How Olzhass Engages With the Community
Olzhass maintains an active public presence, including an Instagram account with several million followers, and regularly responds to player feedback shared through app store reviews and social channels. Features like the car trading system and expanded tuning options are widely understood among the community to have originated from player requests, though Olzhass hasn’t published a formal public changelog crediting specific suggestions.
The studio releases updates on a regular cadence — typically every couple of months — adding new cars, maps, and bug fixes rather than large, infrequent overhauls.
What Might Come Next (Speculative)
Based on Olzhass’s update history and the broader direction of mobile simulation games, plausible future directions include:
- Continued graphics and physics improvements as mobile hardware advances
- Expanded multiplayer modes (team events, tournaments)
- Additional customization options (body kits, liveries, tuning depth)
- New maps and environments
Note: this section is forward-looking speculation based on industry trends and update patterns, not confirmed Olzhass announcements.
Conclusion
Olzhass — operating as OGAMES, TOO out of Astana, Kazakhstan — has been building driving and simulation games since 2014, with Car Parking Multiplayer as their flagship, most-downloaded title. Understanding who’s actually behind the game helps explain its consistent update cadence and the community-driven features that have shaped it over the years.
